Shove It! The Warehouse Game
System: Genesis
Release Date: May 1990
Developer: NCS
Publisher: DreamWorks
Genre: Puzzle
Time for a Genesis port of Boxyboy, here titled Shove It! The Warehouse Game. You take the role of Stevedore, who wants to earn a bunch of cash so he can impress a blonde lady after buying a sports car. She’s just not into you, bro, move it along.
You have to push boxes onto designated spaces. You can’t pull them and you can only move one box at a time. If you make a mistake, you can move back one step by pressing the A Button. As you start pushing boxes around the level and realize you’ve made an error, you’ll have to press the B Button and start over.
There’s an editor mode and it is less user friendly than the TG-16 version. You can place walls, box goals, and boxes. Cycle with the C Button, place with the A Button, delete with the B Button. I made a Georg Mack logo for fun.
Graphics: 1.0
Nothing to get excited about with the small box sprites and Stevedore.
Sound: 1.0
The music is subdued and there are no sound effects.
Gameplay: 1.5
It’s a puzzle game that has you pushing boxes around. There’s been a downgrade in the editor.
Difficulty: 3.0
There’s a logical solution to each level, it just might take you awhile to deduce what to do.
Fun Factor: 1.5
I already did this, there wasn’t anything added to be more fun.
Overall Grade: 1.6
Shove It! The Warehouse Game earns a C-. It’s a puzzle game for lovers of the genre, but not really anyone else.